Controls Reference
These are the default mouse and keyboard bindings available in the current Darksun build. The shortcut list mirrors the Keyboard Controls overlay that you can open from the bottom bar. Bindings are fixed for now—there is no Settings → Controls panel yet.
Mouse Controls
| Action | Control |
|---|---|
| Orbit camera | Right-drag |
| Pan camera | Middle-drag |
| Zoom | Mouse wheel |
Camera Translation
| Action | Keys |
|---|---|
| Move forward / backward | W / S |
| Move left / right | A / D |
| Move up / down | Q / E |
| Zoom in / out | R / F |
Camera Orientation
| Action | Keys |
|---|---|
| Look up / down | ↑ / ↓ |
| Look left / right | ← / → |
| Roll left / right | Z / C |
| Reset camera target | T |
Camera Speed
| Action | Keys |
|---|---|
| Increase movement speed | = or ] or Numpad + |
| Decrease movement speed | - or [ or Numpad - |
Global Shortcut
| Action | Keys |
|---|---|
| Save current simulation state to URL | Cmd+S (macOS) / Ctrl+S (Windows/Linux) |
Note: Mission Planner, Copilot, Docs, Timeline, and other windows are opened via the top-bar buttons. They do not have default keyboard toggles yet.
Further Reading
- Arcball camera controls outline the orbit-style drag interaction widely used in 3D editors and viewers.
- The WASD layout described in the WASD entry is the standard reference for first-person camera translation.
- Scroll wheel details the hardware interaction typically mapped to zoom functionality.
- Arrow keys discusses their historical use for camera and cursor orientation.