Settings Reference
The Settings window groups configuration into three tabs: Display, Visual Effects, and Simulation. Changes are applied immediately and persisted in browser storage.
Display
Control what the 3D scene renders.
- Celestial Orbits – Master toggle for planetary, dwarf-planet, moon, barycentre, and displacement orbit lines. Sub-toggles become available when the master switch is on.
- Spacecraft Orbits – Enable/disable orbit trails for spacecraft, adjust their line thickness, and show or hide orbit marker labels.
- SOI – Show spheres of influence around celestial bodies.
- Atmosphere Rendering – Toggle atmospheric shells and choose a performance mode (Performance, Balanced, Quality).
- Surface Layers – Turn on country borders, state borders, surface lines, mission markers, collision POIs, spaceports, ground stations, and observatories.
- Comms Links – Display line-of-sight communication links if available for the selected spacecraft.
Visual Effects
- Lens Flares – Toggle the lens flare effect when viewing bright bodies.
- Tone Mapping – Choose between several tone-mapping operators (Linear, Reinhard, Uncharted 2, ACES Filmic, AGX, Neutral, and more) and adjust middle grey, min/max luminance, average luminance, adaptation rate, and white point sliders.
Simulation
- Integrator Selection – Pick the propagator: RK-45, DP-87, IAS15, Verlet, or Symmetric Multistep 4. Switching integrators offers to auto-apply recommended tolerances.
- Tolerance Controls – Edit real-time propagation tolerance and orbit-visualisation tolerance independently. The panel shows the valid range, the recommended values for the current integrator, and highlights pending edits until you apply them.
- Reset to Defaults – Restore the recommended tolerance profile for the active integrator.
Settings are saved as soon as you toggle a switch or move a slider. Some physics changes (integrator swaps or new tolerances) prompt the workers to recompute spacecraft states; during that process the UI may display a short “updating” spinner.